hipdurian.ai
hipdurian.ai // live

We're an AI-native slot studio.
Not an AI-authored one.

Our art pipeline orchestrates public foundation models in a proprietary sequence. Our math pipeline runs on a bespoke model we designed, hosted on a network of GPUs we own. Every game is written, reviewed, and shipped by humans.

Three founders. Eight games in flight. One proprietary math AI. Zero AI-authored decisions. This is how a modern slot studio ships.

// two pipelines

What "AI-native" actually means at Hip Durian.

There are two AI systems inside our studio, and they are fundamentally different animals.

Math — proprietary, ours

A bespoke model architecture we designed for slot mathematics, hosted on a dedicated network of GPUs we own. Not a fine-tune of anyone else's model. Not a cloud endpoint. Ours.

Art — orchestrated, ours

A curated set of public foundation models, called in a proprietary sequence with structured brand prompts and a human QA loop. The models are off-the-shelf. The orchestration is the IP.

Every decision — human

Math authored by a human. Art approved by a human. Audio directed by a human. AI compresses the work. It doesn't make the call.

// the board · 8 games in flight

All eight titles. All in the same pipeline. All shipped by three people.

A live-ish view of where each of our first eight games sits right now. Some are ready to demo. Some are still finding their name. All of them are being built by the same team.

Hold Yer Gold

▸ ready

Down tools on HYG now. Consider it ready.

3 Purramid Nights

▸ ready

Would launch this outright instead of fast-tracking LINES.

Super Psycho Joker

▸ polish

The joker laughs are equally sick.

Queen of Sweetietown

▸ art

Royal candy without the crowded vocabulary.

Barnyard Buds

▸ audio

Audio done. Art next.

Big Sky Spirit

▸ math

Buffalo, cleared. In build.

Get The Diamond

▸ concept

Vault Guard Riches, cleaner name pending.

Panda Twins Fruity Bonanza

▸ concept

Stronger, newer math model. Bumped up to game #8.

// the timeline · 35 days

From Slack-goes-live to eight games in flight.

Every dot is a real event from a real Slack thread. This is what the workflow looks like in wall-clock time.

16 AUG 2026 TODAY
AI still can't come up with better creatives with writing and branding than humans, I'm afraid. Good.
— [Design.Human], on why the human is still the point